But the Fighter now has a +1 long sword which could be wielded 1 or 2 handed. When the Warlocks turn comes around all they can really do to help in this fight is use a cantrip like eldritch blast. Since both weapons wont dissipate until 1 min they should have 9 more rounds of effective combat. ![]() The Fighter than uses there action to take the Pact Weapon long sword and the Rogue uses there action to take the Shadow Blade.Įffectively in one round of combat all 3 are now ready to fight. On the Warlocks Turn he uses his pact weapon to create a long sword. The warlock knows the shadow blade spell and is pact of the blade. the fighter and rogue are limited to there fist. A fighter, A warlock, and Rogue go to jail. As a DM, I would definitely allow the previously mentioned blade pact warlock to help her fighter and rogue allies in this fashion, as long as the rogue's interests, or at least this fight, is in line with what her patron wishes. They spell out two specific things that make it stop. It does not state that handing it, dare I say giving it to a person and intentionally keeping concentration on it so that they can benefit from its use is not listed as one of those things, nor do they give the catch-all of "if it leaves your hand", or some other interpretation of it. The spell goes as far as telling you exactly two things that will cause the blade to disappear prematurely. This one is best left in the hands of your local DM, although I will note that in any other instance, the internet loves to say that if it doesn't specifically state that it happens, then it doesn't. The confusion seems to be from the fact that most spells don't create an item, and those that do don't seem to have a range of touch (I can't find/think of any offhand). You can cast Holy Weapon on a weapon that is not in your possession you may not cast Shadow Blade to form a weapon in an empty hand other than your own. I realize I'm late to the party, but I would like to note that the range of self refers only to the casting. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website at Compendium Vol 3: Minecraft Creatures For example, Dungeons & Dragons® is a trademark of Wizards of the Coast. This subreddit may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This subreddit is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Wizards of the Coast, Dungeons & Dragons, and their logos are trademarks of Wizards of the Coast LLC in the United States and other countries.
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